Dec 11, 2006, 08:23 PM // 20:23
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#81
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Jungle Guide
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
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People in vent tend to be more polite than people just using chat in game. Perhaps they feel less anonymous. In 16 months on guildwars, using vent for pvp, I've never had people attack each other there.
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Dec 11, 2006, 10:14 PM // 22:14
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#82
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Desert Nomad
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Quote:
Originally Posted by Gigashadow
People in vent tend to be more polite than people just using chat in game. Perhaps they feel less anonymous. In 16 months on guildwars, using vent for pvp, I've never had people attack each other there.
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I'm going to have to vouch for that. People seem a lot less inclined to curse at people when they actually have to talk. Of course, there's always exceptions <--Notes the WoW Raid Leader
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Dec 11, 2006, 10:46 PM // 22:46
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#83
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I would say you don't need to use TS/Vent for PvE even for DoA if you are in a full party.I have TS and when going to the UW sometimes we use it on 4 or 5 man alliaces parties.
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Dec 11, 2006, 10:50 PM // 22:50
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#84
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Forge Runner
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Quote:
Originally Posted by crimsonfilms
To say vc is not worth it because of some human behavior is a moot argument. That is like saying 'I hate team chat because some 14 year old is spamming HEAL ME NOOB'
You have to seperate the human factor because that applies TO ALL MEDIUMS. Technical argument like lag is valid but not about some 'noob screaming in vent.'
Not to mention some here just seem to fear real world social contact.
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You know, everything I decide to do in the privacy of my own home (as long as it's between consenting adults and doesn't break any laws) is valid.
Let me put it perfectly blunt:
I don't play Guildwars to listen to your voice. And that's a valid reason not to use Vent/TS.
Heck, when I'm pugging, something's gone wrong already. I wouldn't even be playing with you if there weren't a special circumstance enticing me to do so, like being stuck somewhere with no guildies around to help me. Or perhaps you caught me drunk. Since I have heroes now, getting stuck isn't very likely anymore. (And I don't play drunk all that often). There's no way I'm going to compound this wrongness by having your voice be part of the parcel as well.
I don't play Guildwars to make friends over the internet or be part of a virtual community. At times, I play it to unwind, other times, I play it to get fired up. I never ever play it to meet new people and socialize. That's what real life is for.
I play solo, or I play with guildies (who I all know in person), and once upon a blue moon I pug. And guess what? When I solo, I don't need voice comm. (Obviously) When I'm with guildies, we don't need voice comm. A few minutes of prep talk and we're fine. When pugging, I don't need voice comm. If you think I do, I'll go find a group of less deluded individuals. One thing I don't need is a stranger's lo-fi voice rasping out of my speakers, let alone several.
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Dec 11, 2006, 11:00 PM // 23:00
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#85
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Ascalonian Squire
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Quote:
Originally Posted by Gli
You know, everything I decide to do in the privacy of my own home (as long as it's between consenting adults and doesn't break any laws) is valid.
Let me put it perfectly blunt:
I don't play Guildwars to listen to your voice. And that's a valid reason not to use Vent/TS.
Heck, when I'm pugging, something's gone wrong already. I wouldn't even be playing with you if there weren't a special circumstance enticing me to do so, like being stuck somewhere with no guildies around to help me. Or perhaps you caught me drunk. Since I have heroes now, getting stuck isn't very likely anymore. (And I don't play drunk all that often). There's no way I'm going to compound this wrongness by having your voice be part of the parcel as well.
I don't play Guildwars to make friends over the internet or be part of a virtual community. At times, I play it to unwind, other times, I play it to get fired up. I never ever play it to meet new people and socialize. That's what real life is for.
I play solo, or I play with guildies (who I all know in person), and once upon a blue moon I pug. And guess what? When I solo, I don't need voice comm. (Obviously) When I'm with guildies, we don't need voice comm. A few minutes of prep talk and we're fine. When pugging, I don't need voice comm. If you think I do, I'll go find a group of less deluded individuals. One thing I don't need is a stranger's lo-fi voice rasping out of my speakers, let alone several.
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Why do you play an online game? Baldur's Gate and such sound a much better fit for you.
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Dec 11, 2006, 11:05 PM // 23:05
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#86
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Forge Runner
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Quote:
Originally Posted by Trevor Reznik
Why do you play an online game? Baldur's Gate and such sound a much better fit for you.
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Did you miss the part where I play with guildies? I'm part of a tight group of people who've been playing online games together since online games exist, and hooking up with parallel cables before that when they still didn't and multiplayer games were a novelty. Heck, I've spent many hours on a couch with some of these people in the late seventies, playing Pong on an ancient television.
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Dec 11, 2006, 11:15 PM // 23:15
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#87
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Quote:
Originally Posted by Micromaster
Don't worry, vent/ts won't bite you.
I wouldn't want you on vent either - if you have one of those squeaky voices. (Age 10 type)
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Depends on the TS/Vent server you connect to -- hacked servers or shady server admins can upload custom trojans/keyloggers that standard anti-viral or spyware apps won't necessarily detect. Either way, I can't say I trust them unless I know the server admin IRL.
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Dec 11, 2006, 11:30 PM // 23:30
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#89
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Frost Gate Guardian
Join Date: Jun 2005
Profession: N/Mo
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I tried Vent for awhile, because a guild required it for PvP. Here's my experience...
1) Once they hear you're a woman, everyone hits on you.
2) Ah... the sound of wannabe bedroom generals barking orders to everyone.
3) Half the time the conversation has nothing to do with what's going on.
4) Listenting to arguments, ego trips and amateur therapy sessions isn't fun.
Voice chat can be cool when managed well, but in my experience the reality was that it was rarely more helpful than text chat, and often more distracting.
In PvE, I'm wanting immersion and a fun escapist experience. What I don't want is to have to listen to a drunken Joe Lowlife barking orders and scarfing cheetos while figuratively or literally stroking his manhood. Frankly, if you're sitting at a computer keyboard and are too lazy or illiterate to type effectively, then I'd rather not have your voice in my ear.
I completely agree with the OP. Vent/TS FTL.
Last edited by Kali Ma; Dec 11, 2006 at 11:49 PM // 23:49..
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Dec 11, 2006, 11:50 PM // 23:50
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#90
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Frost Gate Guardian
Join Date: Mar 2006
Guild: The Tools
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God some people are really asses on this forum no doubt about it.Its true what they say the community at GWG is ruthless and brainless, some of the comments you people have made belong in the trash,it really shows of your intelligence, actually the extreme lack theroff.
Heres the solution, all you voice com lovers(who feel the need to be a degenearate that is) grab your mics and go grab a copy of DNDOL Stormreach, they are waiting with baited breath for you........
Last edited by Grais; Dec 11, 2006 at 11:58 PM // 23:58..
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Dec 11, 2006, 11:50 PM // 23:50
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#91
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Lion's Arch Merchant
Join Date: Sep 2006
Location: In Livia's Cleavage (.)ME(.)
Guild: The Early Monk Heals The Worm [EMHW]
Profession: Mo/
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Quote:
Originally Posted by Anarkii
But my guild in WoW has been successful in completing all of the 40man raids that game has to offer(which less than 0.1% of the game population have) without bothering with Voice Coms.
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HA!
and u expect me to believe that.
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Dec 11, 2006, 11:54 PM // 23:54
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#92
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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You cannot seriously expect to do well in DOA by typing every strategy. Vent (not TS, it's lame :P) is almost required unless you want to either take AGES, or fail. You can't just type stuff to do, and unless the WHOLE TEAM has finished the part of DOA you are doing, you'll need to explain what to do, or certain strategies, and typing is much too slow.
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Dec 12, 2006, 12:30 AM // 00:30
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#93
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Academy Page
Join Date: Nov 2006
Profession: Me/E
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The thing I hate most about voice communication is that groups that require it completely alienate those who cannot use it due to physical limitations. I'm severely hearing impaired to the point where I rely on lip reading as well as spoken language to understand people, so voice communication is completely useless to me.
I don't mind if people in a group are going to use it to communicate, but when I get kicked out of groups because a hearing impairment prevents me from using a crutch, I get really pissed off. I'm highly alert visually, so I can figure out what a team wants to do, even if it isn't communicated to me, and the mini-map features provide enough of a benefit as is. (I make it very clear to groups I join that if people are going to use the mini-map as their personal Etch-A-Sketch, I'm going to map and look for another group.)
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Dec 12, 2006, 12:46 AM // 00:46
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#94
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Forge Runner
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Quote:
Originally Posted by lord_shar
Depends on the TS/Vent server you connect to -- hacked servers or shady server admins can upload custom trojans/keyloggers that standard anti-viral or spyware apps won't necessarily detect. Either way, I can't say I trust them unless I know the server admin IRL.
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I will proclaim this to be completely false.
After trying to verify any known 3rd party infection through Vent or TS. The only case of spreading a trojan was through a hacked client distribution of TeamSpeak, if it was obtained from some 3rd party unofficial site. Since both applications are freely downloadable from official sites, there's no real reason to download it from anywhere else.
The general statement of spreading malware through Ventrilo or TeamSpeak is simply FUD, up until someone provides clear evidence that either of the protocols are indeed exploitable.
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Dec 12, 2006, 12:58 AM // 00:58
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#95
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Lion's Arch Merchant
Join Date: Sep 2006
Location: In Livia's Cleavage (.)ME(.)
Guild: The Early Monk Heals The Worm [EMHW]
Profession: Mo/
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Quote:
Originally Posted by Samuel Anders
The thing I hate most about voice communication is that groups that require it completely alienate those who cannot use it due to physical limitations. I'm severely hearing impaired to the point where I rely on lip reading as well as spoken language to understand people, so voice communication is completely useless to me.
I don't mind if people in a group are going to use it to communicate, but when I get kicked out of groups because a hearing impairment prevents me from using a crutch, I get really pissed off. I'm highly alert visually, so I can figure out what a team wants to do, even if it isn't communicated to me, and the mini-map features provide enough of a benefit as is. (I make it very clear to groups I join that if people are going to use the mini-map as their personal Etch-A-Sketch, I'm going to map and look for another group.)
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Im sorry to hear that, but im sure u can beat the game stillz
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Dec 12, 2006, 01:58 AM // 01:58
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#96
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Wilds Pathfinder
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Its all right with me as typing especially when a tank can be hard. However i usually only ask for the other people to listen if they dont have a mic. Easier to lead and they know what to do.
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Dec 12, 2006, 02:19 AM // 02:19
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#97
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Forge Runner
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Vent lets you do a lot of things that you'd be unable to do with text chat.
If you think PvE requires a level of cooperation that only voice com can provide, then it's only logical to use it. I certainly think DoA does. If you think you can do it without vent, more power to you. Just find enough people that have perfect understanding of what you're doing without voice com.
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Dec 12, 2006, 03:15 AM // 03:15
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#98
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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Oh yes, TS/Vent can be fun too. If you are with the right people.
I was in a guild that used it and everyone was nice and liked to joke around some. It was a cool experience. But that was in Everquest 2 and....I know not everyone in Guild Wars is bad, but there are way more asshats in games like Guild Wars and WOW than there ever was in EQ2 and Imma very scared to use TS/Vent in these games.
Maybe I can find a nice, friendly guild that uses TS to play with and it will change my mind. No offense to all the nice peeps who play Guild Wars.
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Dec 12, 2006, 03:17 AM // 03:17
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#99
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Wilds Pathfinder
Join Date: Jul 2006
Location: Deep in Maguuma, by the Falls
Guild: Liberators of Agony
Profession: Mo/R
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The one thing I want to say about voice communication is that its faster than typing when I'm trying to watch for spikes to heal, etc. But a good team(and I've seen some awesome pugs) will do well whether or not they have ts/etc, and a bad team will still do badly.
My original guild got together when we tried to fight our way through droks. We tried and tried and eventually became a guild. We could have used voice coms to make things quicker, but guess what? I don't speak spanish. Because I could look for words similar to English ones, watch the map signals and basically was smart enough to tell what people were doing from where they were walking, we managed to get about halfway through.
TS and Vent are crutches in pve(mainly if you get in over your head, you can instantly call retreat, etc.). If I'd known more about them when I started this game, I might have gotten the stuff for it. But I'm a casual gamer and can't be bothered with something that is no more than a novelty(for having discussions when doing tombs, etc.) and has no great impact on play during pve.
For Pugs in DOA, it will certainly make things easier since its a new area,but it is by no means necessary if you are even a half decent player. Go with a simple plan, stick to the plan until it gets screwed up, and go with the flow.
But that's just my two cents
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Dec 12, 2006, 03:40 AM // 03:40
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#100
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Badly Influenced
Join Date: Dec 2005
Location: Buying Humps! (No kidding! Check my buy thread)
Guild: Hello Kitty Krewe [HKK] Forever!-ish
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On topic:
Remember, DoA is only a couple weeks old. We're not quite all pros there yet. If you have to venture out there the first few times with a PuG, it sounds like you'll need all the advice you can get. (I haven't been yet, but remember my guildies raging about out for 2 days on the Vent server we leave running just for general BS even when not playing.)
Sure, you may be pretty good at PvE, but there's a learning curve for everyone. Some of us are ever-newbs, and we like a little more guidance than is usually feasible for the leader to type. "Watch out for <name of mob> and <name of mob skill> is your first interrupt priority." ... "Wait and take this quest later." ... "We're doing this in order to more easily get over there." ... "Stop trying to shoot arrows at things behind walls" ( couldn't resist that last one.)
I'll agree that some people's assumption that speaking "I need energy" rather than cntl click their bars is a big downside to voice chat in pugs. It's even a problem in guild/alliance/buddy groups, as you can't always tell everyone's voice apart in the heat of battle. But that can usually be worked out easily enough ... let them die or run out of energy ... right before they do, utter "sorry ... i was trying to figure out which 'me' that was on my screen." They get the message in a hurry.
And yeah, if you have to say "heal me" the problem is something other than voice chat.
To the OP, if you really can't stand using voice chat, then maybe you should wait awhile. I'm sure that DoA will become as routine to all the great PvEers as UW and FoW are now , and there'll be plenty of groups that can just move through without even calling targets.
Quote:
Originally Posted by Rera
To be frank, voicecom benefits less-experienced players the most. Without voicecom, a bad player who doesn't know what they are doing will simply be kicked from the party. With vent, you have people giving directions and calling tactics, so as long as you're willing to listen, the experienced players are more likely to put up with you. The end result is that you finish the mission/quest and probably learn a great deal also.
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Amen! And I love it when that happens!
Off topic:
Quote:
Originally Posted by Cow Tale
HOW ARE ALL THE DUDES PRETENDING TO BE CHICKS SUPPSOED TO PLAY IF THEY USE VOICE CHAT? that would totaly show them for the cross dressing transexuals that we all know they are
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LOL! Yeah! That one, and also, what if the player is actually female and therefore knows better than to let random GW players find out? (Kali Ma knows what I'm talking about!) What if she's female ... and a grown-up?? I mean, a voice similar to Mom on vent would probably throw your average pug group way off at critical times.
Cheers,
Luny
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